shield:
 firstperson_righthand:
  translation y: lowered by 2 (from 2 to 0)
 firstperson_lefthand:
  translation y: lowered by 2 (from 0 to -2)

sheild blocking:
 firstperson_righthand:
  translation y: lowered by 3 (from 5 to 2)
 firstperson_lefthand:
  translation y: lowered by 2 (from 5 to 3)
